To enable this option set Single_Core_Options to true. The module has an option to have RetroArch use only the default retroarch-core-options.cfg file no matter the path of the config directory or location of the configuiration file being used. If a configuration file from any other location is used, RetroArch will create a retroarch-core-options.cfg file in the root of that directory. This will always be used if the default RetroArch.cfg is loaded. Example: C:\emus\RetroArch\retroarch-core-options.cfg. By default, RetroArch creates a retroarch-core-options.cfg in it's root directory. And if a system config exists, it takes precedence over the core config. If a core config exists, it takes precedence over the global config. If you want all systems to use the same retroarch.cfg, do not have any system or core cfg files, only have the retroarch.cfg. This allows different settings globally, for each system, and for each core. RetroArch will also load core config files named after the core name. RetroArch will use a system cfg file named to match your System Name (example: Nintendo Entertainment System.cfg). RetroArch's global config file is called "retroarch.cfg". This will be the config folder for the module and will NOT change the location of RetroArch's own /config directory. You can change this folder to anything you like by changing the module's ConfigFolder setting in RocketLauncherUI. By default, the module looks for config files in a folder called config in the RetroArch folder. The save state files location is determined by the configuration file used (savestate_directory = ":\whatever") The default RetroArch savestate directory is ":\states" You can select to sort into core folders (ie: :/states/Mednafen PSX) by changing sort_savestates_enable = "true" in the configuration file. The srm files location is determined by the configuration file used (savefile_directory = ":\whatever") The default RetroArch srm directory is ":\saves" You can select to sort into core folders (ie: :/saves/Mednafen PSX) by changing sort_savefiles_enable = "true" in the configuration file. Some good discussion on cores and filters: You can find supported cores that Retroarch supports simply by downloading them from the "retroarch-phoenix.exe" or by visiting here: The module will find and load the default core unless you choose a custom one for each system.
![retroarch turbografx core controller retroarch turbografx core controller](https://user-images.githubusercontent.com/35534553/70554981-2a568880-1b4c-11ea-9953-7200002a1d63.png)
Whatever cores you decide to use, make sure they are extracted anywhere in your Emu_Path\cores folder. LibRetro DLLs come with the emu, but here is another source for them: The emu may make a mouse cursor appear momentarily during launch, MouseMove and hide_cursor seem to have no effect
![retroarch turbografx core controller retroarch turbografx core controller](https://images.lukiegames.com/t_300e2/assets/images/tg16/tg16_os_pc_controller-207223.jpg)
This module uses the CLI version of RetroArch (retroarch.exe), not the GUI (retroarch-phoenix.exe). Fullscreen is controlled via the module setting in RocketLauncherUI Devs stated they will never add support for mounted images (like via DT) If the emu doesn't load and you get no error, usually this means the LibRetro DLL is not working! Now, I'm not even sure there's any real solution for this, but I thought I'd share it, just in case there was some sort of fix that could be possible.
![retroarch turbografx core controller retroarch turbografx core controller](https://fantasyanime.com/emuhelp/images/retroarch_home.png)
atari800.cfg file, meaning it just starts on the blue boot up screen for that core, because it isn't finding the paths to the bios/roms/etc. If I run the game through RocketLauncher, it does find all the overlay/shader/etc. Normally you'd want it to point to a config file named after the core or the system itself, like Atari 5200.cfg. used for SNES stays when you start up the 5200 game because that's what's stored in retroarch.cfg. So say you have specific settings for SNES, and you switch from playing a SNES game to an Atari 5200 game, well any overlay/shader/etc. The obvious problem with that being that retroarch.cfg only saves whatever the was used last. atari800.cfg first, afaik, and then seems to load retroarch.cfg. If I run a game through Retroarch first, it finds the. In the file it points the core to where roms/bios/and other files are located. atari800.cfg that the core looks for before any other config files. Problem is there's a file created in the base Retroarch folder called. Once you set it up in Retroarch, games run just fine. So, the Atari800 core allows us an option to play 5200.